This and other grids easily show a retro videogames flavour, with a more modern twist brought by vector cleaness, glows and so on, and I guess that's what they want to show.Powerful and complex, Microsoft Excel comes packed with so many tools that it’s often hard to know which tool can solve a particular problem. Hexels is the only 2D vector tool I know that uses (and in fact is based on) grids among which you can find equilateral triangles ones that fits perfectly isometric work. That's what the pics shown in the examples gallery have in common. IMO the contest is about adapting exiting videogames into a very apparent isometric view as it was made in old videogames (Marble Madness, Spindizzy) or more recent ones like Back to Bed, Bastion or the gorgeous Monument Valley. So all its lengths are the same, hence the isometric term. To make it short, isometric perspective is a way of drawing perspective where a cube will be drawn with its 3 visible faces as 3 identical diamonds (with largest angle being 120°), assembled in a perfect hexagon. Do you mean because the shapes are all quite organic rather than squared off into the iso grid? I'm checking on the guidelines board now. Like exactly what you're seeing, when it happens, etc. I did have a good handful of layers, but I can shoot you guys the specs that I used for both computers I used while working on my entry.Īnd I'll be sure to give the glow adjustments a further look with that info!Ĭool thanks, if you could shoot us more details about the tablet issue that would be appreciated as well. Appreciate the response using a Intious 4 medium tablet. For layers which you don't want to glow, turn down the glow slider.Īwesome. In your glow layer, you can further control the glow amount with the per-layer glow slider next to opacity. If you only want certain areas to glow, first off set up the global glow amount to a level you like, and then make sure everything you want to glow is on it's own layer. ![]() Could you please send a hexels file that shows the poor performance issue along with your system specs (CPU, Ram, operating system, etc) to ģ. Depending on complexity of your document, and your computer specs performance may degrade if you have a lot of layers. We've seen issues with Intuos 3 tablets that we haven't been able to track down the cause of. Thanks in advance about the questions and looking forward to seeing others WIPs!ġ. Is there a way to just have the glow work without brightening up the whole scene? Also I was trying to use the glow that works with Hexels, but it brightens up the whole scene. Has anyone had any wacom tablet uses? Or having a stack of layers causing Hexels 2 to move really slow? Ran into some really rough chugging issues. But, I've definitely ran into a handful of questions along the way. Here is an update on mine, still have a lot more work to put into it. Man, these are some great WIPs happening in here! The image also shows the 'horse and characters' layer - so you can see they are the same scale as the rest of the image. ![]() it is not possible to create writing at a smaller scale in hexels and working at a crazy huge resolution to accommodate text size would cause you a lot of problems. The actual scale of the parking sign is shown as it appears before i re-scaled it in photoshop. i used different grid styles to create smaller details on the same canvas. The image above shows that my scale was based entirely upon a brick being 3 squares across. ![]() in my video - the only reason i did not show the 'horse and characters' layer was for it to have more impact in the 'final image' reveal. The only composite in photoshop is the parking sign text everything else is entirely on the same canvas at the same scale. It looks like you have a nice mixture of larger pieces (background buildings), and smaller detail (people/no parking sign). Nice work If you don't mind I have a question - Did you do all of yours in one Hexels scene? Or did you composite multiple scenes together in Photoshop? And what resolution were you working on? I feel like I'm having trouble making smaller details because of the grid size, and I can't subdivide anymore unless I change the resolution.
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